BUY THE GAME
Do you like surveys and games that are not taken seriously? Are you a big fan of point & click adventure games? Then discover Where is my Family, or the story of a child looking for his missing parents. Find a few winks to classics of great adventure games.
Mix of logical puzzles where you have to use a key to open a drawer, and crazy puzzles, when you will have to be ingenious to transform an object, like combining dyes and soap to create a useful mixture to help you
Help little Ben, who after a hard day of school, helplessly attends the kidnapping of his family and, being locked in the living room, will have to go out to embark on a great adventure trying to find his family and thwart the horrible machination that is preparing in the small town of Trouville-en-Perdurois!
Control an endearing character, with sometimes childish reactions, and discover with him a great number of places, sometimes unusual such as the "crazy hospital", the big labyrinth of hedges, the old cemetery and many others, and learn what the Nonocom will do ...
Voices and texts in full French! Subtitles available in French and English.
Game and new demo available now on Windows, Linux and Osx
DEMO : 4 playable room ! (35 playable in full version)
ABOUT US
We are 4 on the project. I take care of the programming part, modeling, animations, scenario. The other 2 people take care of voices of the secondary characters, music and sound effects of the game.
4th person is the son of my best friend who took care of the voices of the main character. They are all in the entertainment world, has helped a lot for the quality of the voices. the son of another friend volunteered to make a second voice in the game.
I program in Lua and I use the game engine Visionaire Studio. Motor specialized in games point and click. The Déponia series been carried out entirely under this engine.
The gameplay is 100% point and click, with many references to traditional points and clicks, such as monkey island, day of the tentacles, … I’m talking about gameplay and not graphics.
We thus remain in a style inquiry and humor, with the research clues, collecting objects, dialogues between various characters, …
Passionate about this kind of game, the project was made at the base just for the fun but has finally taken proportions that motivated me to develop a complete game with scenario. I do not have the pretension to be a great developer. I’m just passionate about what I do and likes to share it with fans of this kind of game.
Game developed under Visionaire studio